

Other actions, such as operating a lever or lifting someone up to a ledge, require waggle actions to satisfy the motion-sensitive needs of the Wii. To add to this, while diligently working on a puzzle, you may also be under attack by an endless fleet of monsters, which can affect your concentration. Mei's hacking abilities more or less involve solving a word jumble that spells out a famous person in history, such as Picasso or Einstein. Amy's cryptic puzzles involve dusting off torn pieces of paper and reassembling them like a jigsaw puzzle. For example, there may be a high ledge that has a switch to open a door, but Corey can't quite reach it with his jumps, so you'll use Kenny to push a box over toward the ledge, after which Corey will climb on top and reach the ledge.
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When you're not getting pummeled in combat, you'll be running around the college solving puzzles via each character's special abilities. You'll eventually acquire a syringe to absorb the remains of the foes that you down, and after absorbing five of them, you'll be able to make a serum for restoring health. There are plenty of health resources, but since you take so much damage, you'll exhaust them all before you really need them. This will happen more often if you're stuck with a brain-dead computer ally. In addition, since you have two characters, if either of them dies, the game's over. In short, it's not quite the best design choice.Īnother problem with the combat is that the enemies take forever to defeat, and in the meantime, they just annihilate you. The game can also get disorienting because you control the camera with the Wiimote, so when you're waggling to attack, the camera is also shaking. The hit detection in the title isn't all that great, especially from a third-person perspective as you swing like crazy and miss an enemy who's standing right in front of you. Some of the locations of the power boxes make sense, such as a hospital or a dormitory, but when you find one in the middle of a forest attached to a tree, I think you're starting to lose touch with reality. Some weapons you find will need to be recharged at a power box, such as the stun gun and chain saw.

Guns require you to hold down Z, aim with the remote cursor, press A to lock on, and press the trigger to fire. On the note of combat, the fighting system in The Aftermath mainly consists of holding down the Z button on the Nunchuk and then waggling the Wiimote for melee weapons. The problem with this is the camera focuses on the first player, and if the second player isn't following closely behind you, he'll get left behind. If you have a buddy and another Wiimote, then he can jump in and control the other character at any time. During combat, you're pretty much on your own, since your computer counterpart will more or less stand around and take the hits or get in your way. You can switch which character you want to control by pressing the + button, which you'll do a lot for puzzle-solving purposes. You'll manually control one character, and the other character is controlled by the college dropout AI. Throughout the game, you'll control two characters at once they're usually chosen for you for story purposes, but there are a few instances where you can choose the characters you want to control. Finally, Stan's prison life has taught him the ways of picking locks. Fighting for Amy's favor are Kenny and Sven, who are both known for their incredible strength, which is useful for pushing boxes and speakers. Amy is not only eye candy, but also a master of deciphering cryptic messages. Mei, Corey's girlfriend, is adept at hacking into security devices. Corey is obsessed with his car and has a knack for acrobatics, including jumping and climbing onto high ledges. In The Aftermath, there are six characters that you'll control, and each has his or her own unique skills and abilities. Now it's up to a group of friends to stop this menace.

The latest drug to hit the campus turns its users into fat blob-like creatures … wait that's pizza! It turns out that black flowers, which have recent bloomed on campus, are causing people to turn into monsters. Alcohol, sex and drugs are among the usual activities in which the students participate. It revolves around the surviving students from Leafmore High, who are now living the college life at Fallcreek University. The Aftermath is the sequel to high school-based action/horror game from 2005, Obscure. It may be nerdy, but I believe that it's a good substitute for alcohol, sex, drugs, and snorting ominous black flowers that turn you into monsters, which happens to be the case in Obscure: The Aftermath for the Wii. My idea of a party is getting a group together to play Dungeons & Dragons every weekend. I haven't had the "typical" college experience.
